tldm-universe/Ardent/UV/APP.PROGS/TL.IDENT.B

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2024-09-09 21:51:08 +00:00
$INCLUDE UNIVERSE.INCLUDE MTF.INCL.H
$INCLUDE UNIVERSE.INCLUDE FILENAMES.H
$INCLUDE UNIVERSE.INCLUDE MACHINE.NAME
$INCLUDE UNIVERSE.INCLUDE TLOG.H
******************************************************************************
*
* System Admin Transaction Logging - Identify files to recover
*
* Module %M% Version %I% Date %H%
*
* (c) Copyright 1998 Ardent Software Inc. - All Rights Reserved
* This is unpublished proprietary source code of Ardent Software Inc.
* The copyright notice above does not evidence any actual or intended
* publication of such source code.
*
*******************************************************************************
*
* Maintenence log - insert most recent change descriptions at top
*
* Date.... GTAR# WHO Description........................................
* 10/14/98 23801 SAP Change copyrights.
* 11/04/94 15261 DTM Added more descriptive help message
* 08/22/94 14725 DTM Added STOP @(-1)
* 05/15/94 13286 DTM Initial programming
*
*******************************************************************************
id = "%W%"
*******************************************************************************
*******************************************************************************
* Call initialization routines
*******************************************************************************
TPRINT @(-1)
GOSUB init.form
CALL *DRAW.SCRN.B( IDT.MSG1 ,1 )
GOSUB init.menu
CALL *MNU.BAR.PR.B( Menu.Bar,1 )
*******************************************************************************
* Begin processing
*******************************************************************************
CALL *HELP.PRINT.B( UVREADMSG( 073009,"" ), 2 )
CALL *PUT.FORM.B( form.size, form, temp.form, PRMPT, 1 )
help.loop:
CALL *HELP.PRINT.B( form< form.line, 4 >, 1 )
input.loop:
TPRINT form<1,2>:
temp=temp.form<form.line>
CALL *CINPUT.B(SEC.PRMPT,temp,special,form<form.line,6>,0)
IF special # 0 THEN
BEGIN CASE
CASE special = F.1
CALL *HELP.PRINT.B(form<1,5>,3)
GOTO input.loop
CASE special = ESCAPE
STOP @(-1)
CASE special = F.10
action.value=1
CALL *DO.MNU.BAR.B(Menu.Bar,action.value,form.size,form,temp.form)
BEGIN CASE
CASE action.value = 1
STOP @(-1)
CASE action.value = 2
STOP @(-1)
CASE action.value = 3
message=UVREADMSG(073634,"")
CONVERT @FM TO " " IN message
CALL *HELP.BOX.B(3,10,60,message)
CASE action.value = 4
message=UVREADMSG(076001,"")
CONVERT @FM TO " " IN message
CALL *HELP.BOX.B(3,10,60,message)
CASE action.value = 5
CALL *HELP.BOX.B(3,10,45,UVREADMSG(076000,""))
END CASE
CALL *PUT.FORM.B(form.size,form,temp.form,PRMPT,1)
GOTO help.loop
CASE 1
GOTO input.loop
END CASE
END
ELSE ;* Valid Data Entered
IF ( temp NE NULL ) THEN
temp.form< 1 > = temp
file.name = temp
GOSUB display.info
END
ELSE
GOTO input.loop
END
END
STOP @(-1)
*************************************************************************
* Init.form
* This routine is used TO initialize the form TO be printed on the
* screen for data input. It also sets up the default answers, if
* any
*
*************************************************************************
init.form:
form = NULL
temp.form = NULL
temp.form<1>= NULL
form<1,1> = @(5,6)
form<1,2> = @(40,6)
form<1,3> = IDT.MSG1
form<1,4> = IDT.MSG2
form<1,5> = form<1,4>:". The format of the Select list should contain the full unix pathnames to the files that should be checked."
form<1,6> = 36
form.size = 1
form.line = 1
RETURN
***************************************************************************
* update.uv.logs
***************************************************************************
display.info:
command.string = "RECOVERY.CHECKPOINT ":file.name
EXECUTE command.string CAPTURING trash
CALL *HELP.BOX.B(8,10,60,trash)
RETURN
***************************************************************************
* init.menu - initializes menu bar
***************************************************************************
init.menu:
scratch=UVREADMSG(073087,"")
Menu.Bar = NULL
Menu.Bar<1,1> = 3 ;* Number of Items in Menu.Bar
Menu.Bar<1,2> = 1 ;* Line # on which to print the Menu Bar
* First Item
Menu.Bar<2,1,1>=scratch<1> ;* SubMenu Title
Menu.Bar<2,1,2>=1 ;* # of items in SubMenu
* SubMenu #1
Menu.Bar<2,2,1>=scratch<6> ;* SubMenu Item
Menu.Bar<2,2,2>=1 ;* Action Code (Returned to calling process)
Menu.Bar<2,2,3>=scratch<7>
* Second Item
Menu.Bar<3,1,1>=scratch<8> ;* SubMenu Title
Menu.Bar<3,1,2>=1 ;* # of items in SubMenu
* SubMenu #1
Menu.Bar<3,2,1>=scratch<6> ;* SubMenu Item
Menu.Bar<3,2,2>=2 ;* Action Code
Menu.Bar<3,2,3>=scratch<7>
scratch=UVREADMSG(073089,"")
Menu.Bar<4,1,1>=scratch<1>
Menu.Bar<4,1,2>=3
Menu.Bar<4,2,1>=scratch<2>
Menu.Bar<4,2,2>=3
Menu.Bar<4,2,3>=scratch<3>
Menu.Bar<4,3,1>=scratch<4>
Menu.Bar<4,3,2>=4
Menu.Bar<4,3,3>=scratch<5>
Menu.Bar<4,4,1>=scratch<6>
Menu.Bar<4,4,2>=5
Menu.Bar<4,4,3>=scratch<7>
RETURN
STOP @(-1)
END