update with new code
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@ -1,5 +1,12 @@
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_Title "Cop Chase 1.0"
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Screen 12
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rem A simple game that uses a randomizer to make the gane different "everytime"
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rem A simple game that uses a randomizer to make the gane different "everytime"
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rem declare variables
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dim health as integer rem player health
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dim health as integer rem player health
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dim pbullets as INTEGER rem nume of player bullets
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dim pbullets as INTEGER rem nume of player bullets
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@ -12,18 +19,60 @@ dim shotloc as INTEGER rem where the criminal is shot
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dim situation as INTEGER rem one of three situations of the game
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dim situation as INTEGER rem one of three situations of the game
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dim pname as string rem name of the player
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rem create random number to randomize game scenario
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RANDOMIZE timer
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RANDOMIZE timer
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health = int(rnd * 100) + 1
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health = int(rnd * 100) + 1
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pbullets = int(rnd * 10) + 1
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pbullets = int(rnd * 10) + 1
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cheststate = int(rnd *
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shotloc = int(rnd * 6) * 1
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situation = int(rnd * 3) + 1
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situation = int(rnd * 3) + 1
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Print "Welcome to an expiramental game"
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print
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print "Enjoy"
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print
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print
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sleep 3
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cls
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print
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INPUT "Before we being, what is your named? ", pname rem The player picks a name
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print
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print "Thanks, " + pname ", Now let's being."
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print health
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print situation
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cls
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start:
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Print "Officer " pname ", we're recived a call from the Warden Criminal Hospital."
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print "They said that the South-Side Strangler has escaoped. We've received hundreds of sightings."
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print "Check out the house at 123 Maple. Be careful."
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livingroom:
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kitchen:
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bedroom:
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basement:
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attic:
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